SUMMARY
Role
UI/Heads Up Display/Writer
Intention (SMART Goal)
By May 10, as UI/Menus, I will have evidence of making decent menus by following Brackeys Tutorials for Session 5.
PRE-PRODUCTION – INQUIRY
Leader(s) in the Field / Exemplary Work(s)
https://www.youtube.com/@Brackeys
Brackeys is a channel where Brackeys gives tutorials on different things in Unity. This ranges from programming tutorials to multiplayer fps tutorials.
Training Source(s)
Creating UI: 0:24
Creating Options Menu: 6:17
Programming Button: 8:17
Project Timeline
Until, 31 March.
Proposed Budget
1 nm
Evidence of Team Planning and Decisions
PRODUCTION – ACTION
The (FILM, SOUND, or GAME Creation)
Skills Commentary
POST-PRODUCTION – REFLECTION
21st Century Skills
Ways of Thinking (Creativity, Innovation, Critical Thinking, Problem Solving)
I used critical thinking skills to find out how to write scripts I didn’t know how to write.
Ways of Working (Communication & Collaboration)
I communicated with my team to get sound and art into the game.
Tools for Working (Info & Media Literacy)
I used the internet to learn programming stuff and figure out problems I may have had.
Ways of Living in the World (Life & Career)
I worked on the scripts I couldn’t finish, at home.
Reactions to the Final Version
“Good systems, just too basic.” – unnamed
Self-Evaluation of Final Version
The game wasn’t finished hence the lack of gameplay features, sound, and the unfinished textures. Though it still was a great start from my perspective.
Grammar and Spelling
Built in computer spellcheck.
Editor
syncere.